hipreme_engine ~master (2025-09-27T13:37:43Z)
Dub
Repo
MainScene.update
gamescript
entry
MainScene
Called every frame
class
MainScene
override
void
update
(
float
dt
)
Meta
Source
See Implementation
gamescript
entry
MainScene
functions
dispose
initialize
onResize
render
update
mixins
__anonymous
variables
tex
Called every frame